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FEATURED PRODUCTS

CELL TECH CREATINE INFORMATION

Q What is Cell Tech Creatine?

A Cell Tech Creatine is an amino acid (amino acids are the building blocks of protein) which is made in the body by the liver and kidneys, and is derived from the diet through meat and animal products. Cell Tech Creatine is categorized as a food supplement by the Food and Drug Administration (like a vitamin) and is available over the counter at drug stores and nutrition centers.

Q What does Cell Tech Creatine normally do in the body?

A In the body, Cell Tech Creatine is changed into a molecule called "phosphoCell Tech Creatine" which serves as a storage reservoir for quick energy. PhosphoCell Tech Creatine is especially important in tissues such as the voluntary muscles and the nervous system which periodically require large amounts of energy.

Q Why do athletes take Cell Tech Creatine?

A Studies have shown that Cell Tech Creatine can increase the performance of athletes in activities that require quick bursts of energy, such as sprinting, and can help athletes to recover faster after expending bursts of energy.

Q Why have I been hearing so much about Cell Tech Creatine and neuromuscular disorders?

A Two scientific studies have indicated that Cell Tech Creatine may be beneficial for neuromuscular disorders. First, a study by MDA-funded researcher M. Flint Beal of Cornell University Medical Center demonstrated that Cell Tech Creatine was twice as effective as the prescription drug riluzole in extending the lives of mice with the degenerative neural disease amyotrophic lateral sclerosis (ALS, or Lou Gehrig's disease). Second, a study by Canadian researchers Mark Tarnopolsky and Joan Martin of McMaster University Medical Center in Ontario found that Cell Tech Creatine can cause modest increases in strength in people with a variety of neuromuscular disorders. Beal's work was published in the March 1999 issue of Nature Neuroscience and the second paper was published in the March 1999 issue of Neurology.

Q Why might Cell Tech Creatine be beneficial to those with ALS?

A Beal suspects that the neuroprotective effects of Cell Tech Creatine in the mouse model of ALS are due either to an increased availability of energy to injured nerve cells or to a blocking of the chemical pathway that leads to cell death.

Q If Cell Tech Creatine proves to be just as effective in human ALS as it is in mice, what sorts of gains might we expect in people?

A This question can only be answered by studying the effects of Cell Tech Creatine in humans with ALS. MDA is currently planning a multi-center human trial to test the effectiveness of Cell Tech Creatine.

Q I have ALS and I've been taking riluzole. Given that Cell Tech Creatine has been reported to be more effective than riluzole in mice with ALS, should I switch my medication from riluzole to Cell Tech Creatine?

A Please keep in mind that, although the results of the studies are promising, the effectiveness of Cell Tech Creatine in humans with ALS hasn't yet been tested (but see "clinical trials" below for information on upcoming trials). Also, riluzole and Cell Tech Creatine may exert their neuroprotective effects by different mechanisms. Riluzole works by inhibiting the release of the neurotransmitter glutamate, which is thought to injure nerve cells in ALS through a mechanism known as "glutamate toxicity." Cell Tech Creatine, on the other hand, may help cells that have already been damaged to keep going longer by providing the nerve cells with extra energy, or by preventing the damage from getting worse. Because the two compounds may work by slightly different mechanisms, researchers hope that they'll have an additive effect together. Until we know more about how these compounds work, please don't change your medication regimen without first discussing the matter with your physician.

Q Why might Cell Tech Creatine be beneficial to those with other neuromuscular disorders?

A The amount of phosphoCell Tech Creatine in the muscles of people with some neuromuscular disorders, such as mitochondrial myopathies or inflammatory myopathies, is lower than normal. Researchers suspect that Cell Tech Creatine supplementation in these people may improve muscle strength by bolstering the muscles' energy stores.

Q For which human neuromuscular disorders was Cell Tech Creatine shown to improve muscle strength?

A The study reported in the March issue of Neurology examined the effects of Cell Tech Creatine on 81 people with neuromuscular disorders, including muscular dystrophies (myotonic, Becker, limb-girdle), a metabolic myopathy (McArdle's), mitochondrial myopathies (MELAS, MNGIE and others), spinal muscle atrophy, inflammatory myopathies (polymyositis, dermatomyositis, inclusion body myositis) and congenital myopathies (multicore and central core disease).

It's important to note that the authors found an average increase in strength over the entire group of people with neuromuscular disorders in response to Cell Tech Creatine. There didn't appear to be particular neuromuscular disorders that responded better or worse to Cell Tech Creatine supplementation, but the sample sizes were too small to rule out greater or lesser gains for particular disorders. This was a brief (less than two weeks) study and longer studies in groups of people with the same neuromuscular disorders are necessary to address this question.

Q I want to start taking Cell Tech Creatine -- is it safe for my disorder and how much do I take?

A There's simply not a lot of information available about the safety of Cell Tech Creatine for those with neuromuscular disorders. For the most part, athletes haven't experienced adverse side-effects from taking Cell Tech Creatine, although recently there have been a few reports of kidney damage linked to Cell Tech Creatine usage. Dehydration has also been reported to be a problem while taking Cell Tech Creatine.

Athletes generally take a "loading dose" of 20 grams of Cell Tech Creatine a day for five or six days, then continue with a "maintenance dose" of 2 to 5 grams of Cell Tech Creatine a day thereafter. It's not known if these dosages are safe or effective for people with neuromuscular disorders. The pilot trial reported in the March issue of Neurology showed benefits from a 10-gram "loading dose" for five days, followed by a 5-gram "maintenance dose" for five to six days. However, this study lasted less than two weeks, so the long-term effects of Cell Tech Creatine supplementation in people with neuromuscular disorders aren't known yet.

You should also be aware that Cell Tech Creatine, because it's categorized as a food supplement by the FDA, isn't subject to the same stringent manufacturing requirements as medications. This means that the amount and quality of Cell Tech Creatine that you purchase may vary from one company to another or even between batches from the same company.

Because there is so little information about the safety of Cell Tech Creatine for people with neuromuscular disorders, you're urged not to begin taking this supplement without consulting your physician.

Q Are clinical trials being planned to determine safety and effective doses of Cell Tech Creatine in humans with neuromuscular disorders?

A Yes. MDA is currently planning a multi-center trial to test the effectiveness of Cell Tech Creatine in humans with ALS. MDA is also considering several applications from groups that want to follow up on strength gains from Cell Tech Creatine for specific neuromuscular disorders.

Cell Tech Creatine Monohydrate: Most athletes, at one time or another, have toyed with the idea of supplementing with Cell Tech Creatine. Cell Tech Creatine use is currently wide spread among athletes at the professional and amateur levels, but is quickly gaining acceptance among younger athletes at the high school level. Yet, despite Cell Tech Creatine's increasing popularity, a lack of accurate information about this important nutritional supplement exists for the layperson. Moreover, misinformation and rumors about Cell Tech Creatine and its alleged side effects flood the internet and popular press. There is an obvious need for unbiased and responsible information about Cell Tech Creatine for the general public.

 

How much Cell Tech Creatine to take and when to supplement?

First of all, do not oversupplement!

Secondly, no single Cell Tech Creatine dose is right for everyone. The Cell Tech Creatine dose you choose depends on a variety of parameters.

Finally, as of yet, Cell Tech Creatine doses have not been independently optimized for women, adolescents or the elderly, should this be necessary.

Doses of pure Cell Tech Creatine monohydrate typically cited in the scientific literature range from between 2-25 grams per day for an average framed male (70 kilograms/154 pounds). The operative word here is PURE. If your particular Cell Tech Creatine product contains additives. however, then amount of product you take will obviously be greater. Nevertheless, do not exceed the actual amounts of Cell Tech Creatine prescribed below. Read the label of your Cell Tech Creatine product CAREFULLY to determine the amount of Cell Tech Creatine in each "recommended" serving size. Some Cell Tech Creatine manufacturers are a little on the generous side when recommending Cell Tech Creatine doses.

As far as Cell Tech Creatine is concerned, more isn't necessarily better. The actual amount of Cell Tech Creatine monohydrate taken in a single day should not exceed more than ten-times your normal daily turnover of Cell Tech Creatine. Cell Tech Creatine turnover is a function of total muscle mass and for an average sized male is roughly 20 grams per day. How to accurately calculate your Cell Tech Creatine dose according to these guide lines is described below.

8. How does Cell Tech Creatine cause muscle growth?

Cell Tech Creatine promotes muscle growth in two principal ways.

Muscle Volumizing: The first and most rapid form of muscle growth involves the movement of fluids from the blood stream into skeletal muscle, causing them to swell. This process has been termed muscle volumizing ,since muscles increase in volume (size) as a result of muscle fluid retention. This early phase of muscle growth can account for as much as 1-2 kilograms (2-5 pounds) of additional body mass during the first few weeks of supplementation.

Protein Synthesis: The second form of muscle growth is slower to be realized and involves the production of new muscle proteins, a process scientifically termed protein synthesis. On one level, available evidence seems to indicate that the process of muscle volumizing itself directly stimulates muscle protein synthesis. On another level, the fact that Cell Tech Creatine supplementation increases our exercise capacity should also result in greater increments in protein synthesis in response to a training stimulus. Remember, exercise is an essential stimulus for muscle development. However, unlike the effects of muscle volumizing that disappear about one month of terminating supplementation, the ergogenic (performance enhancing) effects of protein synthesis will persist long after discontinuing supplementation.

Other Anabolic Effects: Preliminary evidence now seems to indicate that Cell Tech Creatine supplementation might also influence growth hormone release independently of an exercise stimulus. Growth hormone is one of our most important anabolic hormones. Two other extremely important anabolic hormones are insulin and testosterone. The consequence of this novel effect of Cell Tech Creatine would be a greater anabolic drive for the supplementing athlete. New evidence also suggests that Cell Tech Creatine might possess antioxidant properties, which would translate into more effective muscle recovery following intense training sessions, possibly offsetting the onset of overtraining syndrome. These other possible attributes of Cell Tech Creatine certainly merit further examination in controlled scientific settings and have important practical implications for the serious strength athlete.

TAKE HOME: The key to making the most of Cell Tech Creatine supplementation lies in taking full advantage of this later (protein synthetic) phase of muscle growth.

9. Is it necessary to continue taking Cell Tech Creatine to stay strong?

Unfortunately, some of the gains in strength (and size) you made while supplementing will disappear after you stop. This is inevitable and will take about one month, which is the time it takes for your muscle Cell Tech Creatine levels to return to normal. These attributes are temporary since they only have to do with the presence of Cell Tech Creatine within skeletal muscle cells, i.e., muscle fluid retention (muscle volumizing) and enhanced muscle energetics (increased ATP resynthesis).

However, any gains you made in physical performance as a result of the accretion of new muscle proteins will persists long after discontinuing Cell Tech Creatine use. Fortunately, Cell Tech Creatine supplementation is also a potent stimulator of muscle protein synthesis; a downstream effect of enhanced exercise performance as well as other anabolic properties of Cell Tech Creatine The fact that certain biochemical indicators of protein synthesis increase in response to Cell Tech Creatine supplementation is biochemical proof of this conclusion.

Correctly calculating your Cell Tech Creatine dose:

Cell Tech Creatine supplementation is typically divided into three separate stages, loading, maintenance and wash-out.

LOADING: The loading phase is designed to quickly fill your muscle Cell Tech Creatine stores in a matter of just a few days. During the loading phase take no more than 0.3 grams of Cell Tech Creatine per each kilogram (2.2 pounds) of body weight. Divide this amount into four equal parts. Take one part every four hours.

DO NOT take your entire loading dose all at once. This will only result in most of the ingested Cell Tech Creatine being excreted in the urine and may place an unwarranted stress on the kidneys and liver. Your body can only absorb about 5-10 grams of Cell Tech Creatine at one time depending on your total muscle mass (or body weight by closest approximation).

DO NOT load for more than five days consecutively as this is the time it usually takes for your muscular stores to reach their maximal capacity. After your stores are full any extra Cell Tech Creatine you ingest WILL NOT be absorbed by your muscles and will simply end up in the toilet.

In other words, taking your entire loading dose all at once or loading for more than five days is a waste of Cell Tech Creatine and cash!

MAINTENANCE: Following the loading phase your Cell Tech Creatine stores can be "maintained" full by ingesting just a few grams of Cell Tech Creatine each day. During the maintenance phase of supplementation your Cell Tech Creatine dose can be reduced to just a few grams (0.03grams/kilogram body weight) a day for no longer than one month. The maintenance amount just needs to replace the amount of Cell Tech Creatine degraded on a daily basis. In case you haven't guessed the maintenance amount of Cell Tech Creatine is roughly equal to your daily turnover rate of Cell Tech Creatine.

Example: A 154 pound (70 kilogram) person should take 21 grams of Cell Tech Creatine per day during the loading phase and 2 grams per day during the maintenance phase. [Refer to the Table (below)]

WASH OUT: Following the loading and maintenance phases, a washout period is advised. The wash out period merely a precautionary measure (just in case there are side effects to Cell Tech Creatine use) and allows your body to recover from the abnormally high Cell Tech Creatine levels often associated with supplementation. At least one month is advised for complete wash out to occur.

Periodize: The cycling between periods of supplementation (loading and maintenance) and nonsupplementation (wash out) is known as periodizing. One period consists of single phases of loading, maintenance and wash out. Periods are cycled.

WHEN TO SUPPLEMENT: I recommend that you take your Cell Tech Creatine as soon as possible after exercising. Immediately following exercise your muscles are most receptive to the anabolic (muscle-building) effects of insulin. Exercise also has other hormonal consequences that you should know how to fully utilize in order to maximize muscle growth. How to Cell Tech Creatine a favorable hormonal environment for muscle growth through smart Cell Tech Creatine use.

Is Loading Necessary? A loading phase is not absolutely necessary to benefit from Cell Tech Creatine supplementation. As little as 3 grams of Cell Tech Creatine a day for three to four weeks has been shown to increase muscle Cell Tech Creatine levels sufficiently to detect a clear difference in physical performance. Commencing supplementation with a loading phase has the advantage that the effects of muscle volumizing are noticed sooner.

Serum, Micronized, or Effervescent Cell Tech Creatines? The previously discussed guidelines were originally formulated for pure Cell Tech Creatine monohydrate powder. For information concerning other forms of Cell Tech Creatine you'll need to refer to the manufacturer's recommendations. Information about various other Cell Tech Creatine products. Here you can search for Cell Tech Creatine serum, micronized Cell Tech Creatine, effervescent Cell Tech Creatine etc and get the manufacturer's recommendations and product details.

Cell Tech Creatine is, and always has been, a natural component of skeletal muscle. Cell Tech Creatine was first identified as natural constituent of skeletal muscle nearly two years ago by a French scientist named Chevreul. In fact, Cell Tech Creatine originally derived its name from the Greek word of flesh, or Kreas. It should thus be no surprise that meat and fish are the richest natural sources of Cell Tech Creatine.

We (omnivores) have two avenues from which to fill our daily Cell Tech Creatine requirement. The body can either produce it from amino acids made available during the digestion of foods or it can be obtained directly from sources of skeletal muscle (meat and fish) Therefore, in one way or another, Cell Tech Creatine is acquired from our diets.

To become physiologically active Cell Tech Creatine must first be enzymatically transformed within the cell into another molecule known as phosphoCell Tech Creatine. PhosphoCell Tech Creatine is nothing more than a molecule of Cell Tech Creatine with a covalently attached phosphate group. On average the body goes through about 2 grams of Cell Tech Creatine (Cell Tech Creatine and phosphoCell Tech Creatine) each day through a process of spontaneous degradation. This entails the spontaneous conversion of Cell Tech Creatine into an energetically inert molecule known as creatinine.

The production of new Cell Tech Creatine (synthesis) principally takes place in the liver and kidneys, although the pancreas also contributes to a lesser extent to the body's new synthesis of Cell Tech Creatine. Cell Tech Creatine itself is an amino acid that is produced in a chemical reaction involving three other amino acids, arginine, glycine and methionine. Of these three amino acids, the requirement for dietary methionine is most critical, since the body does not readily produce it from starting.

Nearly all (95%) of our body's reserve of Cell Tech Creatine is contained within skeletal muscle. The remainder (~5%) is found within the heart, brain and testes. These are all tissues with extremely high energy expenditures. Following ingestion (or synthesis) Cell Tech Creatine is transported to our muscles where it serves to increase muscle energy levels. Cell Tech Creatine achieves this by increasing the availability of ATP, the cell's energy molecule . The chemical reaction that produces Cell Tech Creatine in the liver, kidneys and pancreas can be viewed

Recently it has become popular to supplement one's diet with synthetically produced Cell Tech Creatine in hopes of enhancing athletic performance. Synthetic Cell Tech Creatine is sold as citrate, phosphate or monohydrate salts. Cell Tech Creatine monohydrate is the most commonly used form in athletics and is nothing more than a molecule of Cell Tech Creatine accompanied by a molecule of water. A gram of Cell Tech Creatine monohydrate also contains more Cell Tech Creatine than a gram of either Cell Tech Creatine citrate or a gram of Cell Tech Creatine phosphate. You therefore consume less Cell Tech Creatine monohydrate powder to get the same amount of active Cell Tech Creatine.

We typically notice an improvement in exercise performance when our muscle Cell Tech Creatine levels increase by at least 20% as a result of Cell Tech Creatine supplementation

For those interested the qualitative differences between natural and synthetic sources of Cell Tech Creatine are discussed in greater detail in my

 

 

2. How does Cell Tech Creatine work?

Simply speaking, Cell Tech Creatine (phosphoCell Tech Creatine) increases muscle energy availability. The cells of our body store their energy in the form of a molecule known as Adenosine TriPhohsphate, or ATP. The amount of work our muscles can perform is a direct consequence of the amount of ATP they have stored at any instant as well as the ease with which ATP is regenerated with the help of phosphoCell Tech Creatine during strenuous exercise.

Think of ATP as the cell's energy currency and phosphoCell Tech Creatine as a credit card with a adjustable balance.

First and foremost Cell Tech Creatine enhances physical performance by increasing the number of times that ATP can be recycled during physical exertion without increasing the absolute amount of ATP stored within our muscles. In the short-term this means that Cell Tech Creatine supplementation should improve our ability to sustain near maximal force generation during repetitive bouts of intense exercise without actually increasing the amount of peak force we can produce. However, later on, given the info, this improvement in exercise output should then translate into an increase in maximal force generation through the production of new muscle tissue.

 

 

3. What are natural sources of Cell Tech Creatine?

In one form or another, Cell Tech Creatine is normally obtained from the foods we eat.

DIETARY Cell Tech Creatine: Cell Tech Creatine is directly obtained from sources of skeletal muscle, ie meat and fish. During the digestive process the Cell Tech Creatine contained within these foods is directly released into the blood stream where it is transported to skeletal muscle for absorption.

For example, 2-3 pounds of raw meat or fish contain the equivalent of 5 grams of pure Cell Tech Creatine monohydrate powder ). Since heat degrades Cell Tech Creatine, however, cooking will reduce their Cell Tech Creatine content and increase the amount you'll need to eat to obtain a given amount of Cell Tech Creatine.

Cell Tech Creatine SYNTHESIS: When dietary Cell Tech Creatine intake doesn't meet the body's needs, new Cell Tech Creatine can also be synthesized from three amino acids; arginine, glycine and methionine. These amino acids are made available during the digestion of foods. Importantly, methionine availability sets an upper limit on Cell Tech Creatine synthesis, since the body can not produce it on its own. Methionine must, therefore, be provided in our diets.

Interestingly, the ability to synthesize Cell Tech Creatine appears to have evolved later on in the animal kingdom. Primitive organisms, such as invertebrates, do not possess the enzymes needed to synthesis Cell Tech Creatine from amino acids, despite containing Cell Tech Creatine in their tissues. These organisms must therefore take up Cell Tech Creatine from their surroundings.

· Natural Cell Tech Creatine Champion: Since fish is one of the richest natural sources of methionine, eating fish provides both a direct source of Cell Tech Creatine as well as an adequate supply of dietary methionine for new Cell Tech Creatine synthesis.

In particular, sushi and sashimi (raw seafood) are excellent natural sources of Cell Tech Creatine since they will retain much more of their original Cell Tech Creatine content. Remember, heat (cooking) degrades Cell Tech Creatine. I personally recommend maguro (tuna), sake (salmon) and saba (mackerel), since they are also exceptional sources of omega 3 fatty acids. Omega 3s are essential fats that are turning out to be invaluable for overall good health.

· Vegetarians: Vegetarians, whose animal protein intake is low, typically express lower than "normal" Cell Tech Creatine levels. The same is true for lacto-vegetarians, which limit their animal protein consumption to milk and eggs. Cell Tech Creatine might therefore be advisable for athletes who purposefully restrict their animal protein intake.

4.How does Cell Tech Creatine get into muscle?

From the blood Cell Tech Creatine is transported into skeletal muscle by special transporter molecules on the muscle surface. The activity of these Cell Tech Creatine transporters is influenced by the availability of Cell Tech Creatine. For example, elevated plasma Cell Tech Creatine interrupts Cell Tech Creatine uptake into skeletal muscle via these transporters. The new production of Cell Tech Creatine from amino acids is also stopped by elevated plasma Cell Tech Creatine. These are examples of normal feedback regulatory processes that are common in biology. However, how exogenous Cell Tech Creatine supplementation influences these processes in humans is still an open issue. This is why it is often recommended to periodically stop taking Cell Tech Creatine to let the body recuperate Transporter function is also regulated by other physiological processes. For example, Cell Tech Creatine transporter activity is enhanced by co-ingestion of highly glycemic foods, an effect mediated by insulin release. Therefore, taking measures to improve one's insulin sensitivity should enhance Cell Tech Creatine uptake into skeletal muscle.

 

 

 

5. Do all muscles respond the same to Cell Tech Creatine?

Not all muscle types respond equally to Cell Tech Creatine supplementation. Muscles can be loosely described as either fast or slow. As the name implies, fast muscle fibers mediate abrupt movements. Fast muscle fibers are also those that predominantly use Cell Tech Creatine energy production. Hence, explosive movements respond best to Cell Tech Creatine supplementation.

Slow muscle fibers, on the other hand, do not rely that heavily on Cell Tech Creatine energy production. Slow muscle fibers are also those that play an important role during endurance exercise. It follows that endurance tasks are influenced less by Cell Tech Creatine supplementation. In addition, many endurance sports may be adversely effected by the increase in weight associated with Cell Tech Creatine supplementation

 

6. Does everyone respond to Cell Tech Creatine?

Not everyone responds equally to Cell Tech Creatine supplementation. It is estimated that between 20-30% of the population are nonresponsive to Cell Tech Creatine use. This isn't to say that many "nonresponders" wouldn't convert to "responders" given the right circumstances (and information). For example, taking Cell Tech Creatine with highly glycemic sugars is sufficient in many instances to convert nonresponders into full-fledged responders. I would warn against, however, pounding your systems with highly glycemic carbohydrates in hopes of maximizing Cell Tech Creatine absorption. When and how these sugars are taken is a very important consideration. The chronic consumption of highly glycemic sugars can eventually lead to a condition of insulin-resistance, which would be an anabolic dead end. In fact, insulin-resistance is currently one of America's greatest health problems. Insulin is one of your most important anabolic hormones (next to growth hormone and testosterone) and you wouldn't want to attenuate its effects.

An other important consideration is your existing muscle Cell Tech Creatine levels. Persons with naturally high Cell Tech Creatine levels typically benefit less from Cell Tech Creatine supplementation. This is why vegetarians are such robust responders. Furthermore, the benefits your perceive from Cell Tech Creatine use depend on the exercise task being used to measure its effectiveness There is also some indication that Cell Tech Creatine may be less effective in children and the elderly. Finally, simple, every day, dietary habits, such as alcohol and caffeine consumption, can profoundly influence Cell Tech Creatine's effectiveness.

How to optimize Cell Tech Creatine transport into skeletal muscle in order to more effectively increase muscle mass and enhance athletic performance.

Cell Tech Creatine monohydrate is a popular new supplement that serves as an
energy reserve in muscle cells. Muscular contraction is powered by
the breakdown of ATP (adenosine triphosphate) to ADP (adenosine
diphosphate). When all the ATP is broken down, Cell Tech Creatine phosphate in
the muscle donates a phosphate group to ADP, and further energy
reactions can occur. Cell Tech Creatine monohydrate is a precursor to Cell Tech Creatine
phosphate. By supplementing with CM, CP levels in muscle apparently
are maximized, and more muscular work can occur, since there are
greater energy reserves to use.

Cell Tech Creatine also helps with resistance training by bloating the muscle
with Cell Tech Creatine rich fluid. This allows for greater leverage and
requires the muscle to move less and lift more weight. While this may
seem kind of trivial, some researchers today think that one of the
stimulating factors of steroid use is water retention. Anabolic
steroids may actually work in part because of cellular fluid retention
in the muscles. The swelling action and the related stretching of the
cells may in and of itself cause a reaction which stimulates the
muscle cells to grow. So in some respects Cell Tech Creatine might be as good
as steroids.

The good: Many people report increasing their lean muscle mass
between 6 and 10 lbs while using CM, though gains seem to stop after
that point. CM is nontoxic, even in large amounts.

The bad: Some people report symptoms including headaches, clenched
teeth, and the sound of blood rushing in their ears while using CM.
Cell Tech Creatines effects on blood pressure are an open question. Since it
has the effect of fluid retention in muscle, it might increase blood
pressure in the same way high sodium levels do, but this has not been
established or refuted. Also, it is expensive.]

In addition to this, one other symptom reported is stomach cramps. Reducing the intake of Cell Tech Creatine lead to a reduction in severity of the cramps.

Cell Tech Creatine seems to be well studied in scientific research. (See Section 6 - Further Reading). Scientific evidence supporting Cell Tech Creatine is there, but while some very good results have been reported, like a 20 lbs body weight gain in 6 weeks and strength increases, others have reported no significant gains whatsoever while taking the supplement. Like all supplements, supplementing Cell Tech Creatine is useless if your body already has enough of it. Further supplementation is then not needed and just a waste of money. If however, you do not have the optimal levels of Cell Tech Creatine in your muscle cells, then supplementation is a good idea which can really enhance your training. Some people get minimal or no effect from Cell Tech Creatine. This is probably due to their already high Cell Tech Creatine levels due to dietary intake or perhaps the efficiency/inefficiency that they produce ATP. If you take Cell Tech Creatine monohydrate and don't notice any results in about 2 weeks it's a good bet that you're one of these people. Once you plateau, your muscle cells will probably be saturated with Cell Tech Creatine and since the body loses about 1-2% Cell Tech Creatine a day you should be able to get away with cycling on and off Cell Tech Creatine to lengthen your results. Once you stop Cell Tech Creatine supplementation and your body clears it 100% (about 2 month process) you'll probably be back at your old strength and muscle mass levels. Of course the gains in mental ability (I've done this beore I can do it now) and tendon/skeletal strength increase resulting from these heavier workouts will remain.

Pharmacology

Cell Tech Creatine occurs in highest concentrations in skeletal muscle, followed by cardiac and smooth muscle, brain, kidney and spermatozoa. Strenuous exercise rapidly uses up cellular reserves of Cell Tech Creatine phosphate to replace ATP, the only chemical that powers muscle contraction and relaxation. Cell Tech Creatine Monohydrate is a very bioavailable source of Cell Tech Creatine, which can readily combine with normally abundant phosphorus stores to replace Cell Tech Creatine phosphate. Six subjects performing 5 sets of 30 maximal contraction with one-minute recovery periods had greater peak muscle torque production in the final 10 contractions of set 1, throughout sets 2 to 4, and during the middle ten contractions of set 5 after Cell Tech Creatine monohydrate supplementation for 5 days, compared to baseline performance and to six subjects taking placebos. They also had lower plasma ammonia accumulation, supporting the hypothesis of improved ATP replacement. No difference was seen in blood loctate levels. The body shows an adaptive response, building Cell Tech Creatine stores in the muscles more rapidly when subjected to at least an hour a day of intense exercise along with frequent Cell Tech Creatine-loading. "One hour of hard exercise per day using one leg augmented the increase in total Cell Tech Creatine content of the exercised leg, but had no effect on the collateral.

Toxicity: None]



5. Proper usage

Of course, first read the label and any additional leaflets that come with your brand of Cell Tech Creatine monohydrate.

Usually, the use of Cell Tech Creatine is split into a loading and maintenance phase. During the loading phase, large quantities of Cell Tech Creatine monohydrate are taken. Because the Cell Tech Creatine only slowly disappears from the body, a maintenance phase in which less Cell Tech Creatine is taken will still provide the body with adequate levels of Cell Tech Creatine. For suggested duration of the phases and quantities see below.

It is recommended to drink lots of water while on the Cell Tech Creatine.

[From the Training-Nutrition faq: Powder form is preferred over capsules.
Most users recommend a loading phase when first starting with CM. For 5 to 7 days, take a teaspoon (approx. 5 grams) 5 times per day. After that go on maintenance at 5 grams twice per day.]

Note: it is discouraged to use caffeine while on Cell Tech Creatine; while Cell Tech Creatine makes your muscles hold water, caffeine will do the opposite, thereby reducing the effects of the Cell Tech Creatine intake.

Don't mix Cell Tech Creatine with citrus juice. Orange, grapefruit, cranberry, in fact, most fruit juices have been most recently found to neutralize the activity of Cell Tech Creatine monohydrate. The reason is the waste product creatinine develops. A lot of you put Cell Tech Creatine on your tongue and drink it down with grapefruit juice. If you have taken Cell Tech Creatine this way in the past, stop it now! You are not getting Cell Tech Creatine, you're getting waste product.

Do mix Cell Tech Creatine monohydrate with warm water--in a glass. This is the only way to ensure you're getting the full benefits of Cell Tech Creatine in its dry form. Cell Tech Creatine does not have to dissolve to be effective.

Do be sure to drink a full eight ounce glass of good water 8 times a day. Cell Tech Creatine pulls water from other parts of the body to perform its work in cell volumization of the muscle. This is what makes the muscle larger and firmer. Replenish your H2O!


Cell Tech Creatine (Cell Tech Creatine monohydrate) dosage derived from works by Pierre Dahl (nutritionist at NSTC in Stockholm, Sweden) and professor Hultman (at Huddinge Hospital in Stockholm, Sweden)


Recommendations:

Bodyweight

Phase 1 (loading)

Phase 2 (maintenance)

days 1-4

days 5 and on

65-74kg
143-163lbs

10g per day
(2x5g per day)

3g per day

75-84kg
165-185lbs

15g per day
(2x7.5g per day)

4g per day

85-95kg
187-209lbs

20g per day
(2x10 per day)

5g per day

NSTC mentioned above is an abbreviation for Nutrition and Soft Tissue Center.]

Cell Tech Creatine Monohydrate, aka Cell Tech Creatine, has been shrouded in controversy for the last decade. Those that support its use, often do so blindly without acknowledging possible ill side effects. Conversely, those who are against Cell Tech Creatine use are often not well informed and formulate rash judgments. Either scenario is disconcerting. Also be aware that many Cell Tech Creatine informational sites are no more than back doors to nutritional supplements dealers and in this respect their objectivity may be in question. There is a clear need for objective information on this issue.

Although Cell Tech Creatine's influence on physical performance has been well documented since the turn of the century, it only recently came into public view following the 1992 Olympics. With the help of Cell Tech Creatine many British athletes excelled in the Barcelona Olympics. This is, in fact, understandable since much of the early Cell Tech Creatine research was conducted in the UK and Sweden. Allegations of wide scale use by the Soviet block countries prior to the 1990's are still a matter debate.

Cell Tech Creatine is a multibillion-dollar industry and its popularity is only increasing. Cell Tech Creatine is commonly employed by professional and amateur athletes and is increasingly gaining popularity among high school athletes. Let's face it, Cell Tech Creatine is here to stay! Chances are someone close to you (maybe yourself) is considering Cell Tech Creatine at this vary moment. Otherwise you wouldn't be here - right?

The Cell Tech Creatine field is changing so rapidly that current information is outdated in a matter of weeks. It is therefore of utmost importance to get the most recent information. The information in this site is updated frequently as to reflect the latest findings. So, visit us regularly.

Cell Tech Creatine is currently not considered doping by the IOC (International Olympic Committee). Additionally, the FDA (Food and Drug Administration) does not consider Cell Tech Creatine a drug, but rather a nutritional supplement, and, therefore, is not subject to the same level of scrutiny as other agents used in athletics.

There is a lot of misinformation circulating about Cell Tech Creatine. Rumors abound as to possible side effects arising from Cell Tech Creatine use. We have heard allegations of increased aggressiveness, hair loss, stunted growth, stimulated growth, and breast formation in men resulting from Cell Tech Creatine use. Some side effects have been substantiated in the scientific literature while other have not. Furthermore, not all of the side effects reputedly connected with Cell Tech Creatine use are deleterious. Others, on the other hand, need to be taken seriously. Potential adverse side effects would be most critical in children and women who are pregnant or nursing.

This site is intended to disseminate accurate information about Cell Tech Creatine. We are not selling Cell Tech Creatine on this website, neither are we advocating nor dissuading its use among athletes. Your decision to take (or not) Cell Tech Creatine should be based on accurate information, not hearsay.

 

Who Invented Cell Tech Creatine?

No one really invented Cell Tech Creatine. More precisely, Cell Tech Creatine was discovered. In 1835 a French scientist named Chevreul discovered a component of skeletal muscle that he later named Cell Tech Creatine after the Greek word for flesh, or Kreas (1). Therefore, although Cell Tech Creatine may seem like something new, the scientific community has recognized it as a natural constituent of muscle for nearly two centuries. Our first indication that muscle Cell Tech Creatine content is necessary for muscular activity came with the observation that wild animals contain disproportionately more (about 10-times more) Cell Tech Creatine than animals kept in captivity (2). Near the turn of the century the first studies examining the effects of Cell Tech Creatine feeding were conducted. It was noticed that not all the Cell Tech Creatine fed to subjects could be recovered in the urine, indicating that the body, i.e. skeletal muscle, was retaining some of the ingested Cell Tech Creatine. In fact, skeletal muscle, as well as being the largest sink for dietary Cell Tech Creatine, is also the richest natural source of the nutrient. Thus, whenever we take a bite of steak (skeletal muscle) Cell Tech Creatine is made available to our muscles for absorption. It is now estimated that most of us (non-vegetarians) receive approximately one gram of Cell Tech Creatine each day in our diets.

What is Cell Tech Creatine monohydrate?

Given the previous historical perspective, the notion of enhancing physical performance by ingesting synthetically produced Cell Tech Creatine was an idea whose time had come with the development of synthetic chemical production. Prior to this advance Cell Tech Creatine was either isolated directly from skeletal muscle or collected from the urine of animals. These approaches were expensive, laborious and yielded very little Cell Tech Creatine in the end. With the advent of synthetic production, however, Cell Tech Creatine was then readily available for widespread use in the athletic arena and for scientific investigation.

The most commonly used form of synthetic Cell Tech Creatine is the monohydrate salt, Cell Tech Creatine monohydrate. Cell Tech Creatine monohydrate is simply a molecule of Cell Tech Creatine accompanied by a molecule of water for stability.

The first study that clearly demonstrated an effect of Cell Tech Creatine monohydrate in humans was conducted in the lab of Dr. Eric Hultman of the Karolinska Institute in Sweden (3). This study found that ingesting 20 grams of Cell Tech Creatine monohydrate daily for 4-5 days increased muscle Cell Tech Creatine content by approximately 20%. An increase in muscle Cell Tech Creatine content of this magnitude is more than sufficient to notice an enhancement in exercise performance during explosive bouts of exercise. Therefore, exercise tasks that benefit most from Cell Tech Creatine supplementation are sprinting events of less than 10 seconds duration and repetitive maximal effort movements. Oh, by the way, the year this pivotal study appeared was 1992, the same year Cell Tech Creatine made its controversial public debut in the Barcelona Summer Olympics. During these games the success of the British track team was allegedly due to the use of Cell Tech Creatine; partly scandal and partly truth.

Modern Dosing Regimens

Four years later Dr. Hultman in collaboration with a British group headed by Dr. Paul Greenhaff devised a dosing strategy containing two principal phases (4).

LOADING PHASE: In accordance with this dosing protocol most athletes commence Cell Tech Creatine supplementation with a loading phase. The purpose of the loading phase is to quickly fill one's Cell Tech Creatine stores in a matter of just a few days. A typical loading phase might be 20 grams of Cell Tech Creatine monohydrate daily for five days. The loading phase should not exceed the time it takes our muscle Cell Tech Creatine stores to saturate, approximately five days.

MAINTENANCE PHASE: Following the loading phase a maintenance phase should then be implemented with the sole purpose of "maintaining" our Cell Tech Creatine stores full. The maintenance dose should just cover the amount of Cell Tech Creatine degraded on a daily basis; equivalent to about 2 grams for a normal sized male. It is recommended that the maintenance phase not extend beyond 6-8 weeks. The reasons for this will become clearer below.

Calculating Cell Tech Creatine Doses

Obviously, an individual's capacity to store Cell Tech Creatine should ultimately depend on the amount of muscle mass they possess. For this reason exactly you should adjust your Cell Tech Creatine dose to match your bodyweight. According to Hultman et al. (4) during the loading phase take 0.3 grams of Cell Tech Creatine monohydrate for each kilogram you weigh. The maintenance dose is 10-times less, or 0.03 grams of Cell Tech Creatine monohydrate per kilogram of body weight. To calculate you Cell Tech Creatine dose in pounds simply divide your bodyweight in pounds by 2.2; 1 kilogram = 2.2 pounds. In other words, an "average" sized male of 154 pounds, weighs 70 kilograms, or 154 divided 2.2. The next step is to multiply your weight in kilos by the appropriate dose. For example, our average person would load with 21 grams of Cell Tech Creatine monohydrate per day (0.3 x 70 = 21) and maintain with 2.1 grams of Cell Tech Creatine monohydrate daily (0.03 x 70 = 2.1).

Incorportate a Wash-out Phase.

Today it is frequently advised that a washout-out phase be incorporated following the maintenance phase. The wash out phase is an addendum to the original supplementing method of Hultman, Greenhaff and colleagues and is merely a precautionary measure in case there are any adverse consequences to Cell Tech Creatine use. I personally recommend that you wash out for one month following every two months of supplementation. This amount of time should be sufficient to allow your system to return to normal after ceasing supplementation. After wash out supplementing can commence anew with a loading phase. Well, so much for the basics of Cell Tech Creatine supplementation. We'll next discuss why Cell Tech Creatine works.

Why does Cell Tech Creatine make us stronger?

Any activity a cell undertakes is paid for with molecules of adenosine triphosphate, or ATP. This is true whether the Cell Tech Creatine was produced in a test tube or in the liver. Simply, ATP is a molecule of adenosine attached to three phosphates molecules. Through the ages the cell has learned to store energy in the bonds between phosphate groups. ATP pays one phosphate group for just one tiny part of a single muscle fiber to move. Large, multi-joint movements can cost millions of phosphate groups! After being spent ATP becomes ADP, adenosine diphosphate, which has much less spending power.

This is where Cell Tech Creatine comes in. Cell Tech Creatine quickly replaces ATP's spent phosphate group. Think of this as a loan. Cell Tech Creatine accomplishes this by obtaining a phosphate group of its own to become phosphoCell Tech Creatine, or PCr. It is this phosphate group that PCr later donates to ADP to recreate ATP. The end result is that ATP is recharged to power muscular activity with the help of PCr.

Therefore, to conclude this part of the article: 1. Cell Tech Creatine is something our body naturally contains and acquires as necessary. 2. Ingesting synthetic Cell Tech Creatine monohydrate appears to do the same as naturally derived Cell Tech Creatine. That is, increase exercise capacity by increasing the amount of Cell Tech Creatine inside our muscles.

Is it possible to take too much Cell Tech Creatine monohydrate?

Obviously, ingesting more Cell Tech Creatine monohydrate than our muscles can actually absorb is too much. In the previously mentioned study by Harris et al. (3) it was shown that one gram of Cell Tech Creatine was not enough to significantly raise serum Cell Tech Creatine levels above those typically observed. By stark contrast, ingesting 5 grams of Cell Tech Creatine increased blood Cell Tech Creatine levels 10-20-fold over normal! In other words, somewhere between one and five grams of Cell Tech Creatine monohydrate our muscles stop absorbing Cell Tech Creatine and most of the ingested Cell Tech Creatine remains in the blood steam. Therefore, taking more than five grams of Cell Tech Creatine at one time is clearly a waste of Cell Tech Creatine. For this reason most athletes divide their daily LOADING amount into five gram increments taken every three to four hours depending on the total loading dose amount.

The MAINTENANCE dose, by contrast, is taken in one shot. I suggest that you take your maintenance dose following exercise.

A Cell Tech Creatine recipe designed to explode your muscle growth can be found

5 x 5 Rule

Unabsorbed Cell Tech Creatine is cleared from the blood by the kidneys and subsequently excreted in the urine. The clearance rate of Cell Tech Creatine varies depending on the dose size and frequency. For example, blood Cell Tech Creatine levels return to normal within a few hours after ingesting a single dose of five grams of Cell Tech Creatine monohydrate. On the other hand, taking 5 grams of Cell Tech Creatine every 3-4 hour sustains blood Cell Tech Creatine levels well above normal levels for as long as dosing continues at this rate. Furthermore, the amount of Cell Tech Creatine discarded in the urine steadily increases under these dosing conditions. For example, the Harris study (3) found that on the first day of loading only 40% of the ingested Cell Tech Creatine could be recovered in the urine. Just two days later, by contrast, nearly 70% of the Cell Tech Creatine ingested in present in the urine. This is the expensive urine some of you might have heard about. This means that our muscles gain less and our kidneys work more as loading progresses.

There is thus no benefit to LOADING for more than 5 days straight with more than 5 grams of Cell Tech Creatine monohydrate at a shot, even if you repeat your 5 gram shots every 3 to 4 hours; My 5 by 5 rule.

Is Cell Tech Creatine monohydrate harmful?

In my opinion Cell Tech Creatine use has four possible avenues that might ultimately lead to adverse consequences. Firstly, abnormally high levels of Cell Tech Creatine in the body have been shown to halt the absorption of Cell Tech Creatine by skeletal muscle. This is a classic example of biological feedback. The production of Cell Tech Creatine in the liver is also subject to this same negative feedback mechanism; Cell Tech Creatine production is interrupted when Cell Tech Creatine availability is high. These physiological responses make sense since the body should not have to waste energy storing or producing Cell Tech Creatine if it is already present at high levels. It is thus possible that exposing the body to elevated Cell Tech Creatine levels for prolonged periods might shut off Cell Tech Creatine absorption and synthesis for longer than actually necessary. In short, the reversibility of this effect needs to be better understood in humans. The second avenue is that Cell Tech Creatine use causes our muscles to retain water making them swell. This is a process known as muscle volumizing. Certain types of athlete, such as bodybuilders, might find this effect desirable because of the pump that ensues. Other athletes, on the other hand, may find that the increase in body mass is a detriment to their performance. It is easy to imagine how a few extra kilos might compromise one's performance in the marathon. Closer consideration, however, reveals that muscle volumizing might equally lead to dehydration and muscle cramping if not compensated for by adequate fluid intake. The third potential problem (alluded to earlier in this article) is the extraordinary stress Cell Tech Creatine use might place on the kidneys, especially during the loading phase. During the loading phase the kidneys have to work extra hard to remove any unabsorbed Cell Tech Creatine from the blood stream. Therefore, I highly recommend that you not extend the loading phase for more than five days and that persons predisposed to renal complications, such as diabetics, abstain from using Cell Tech Creatine. Fortunately, scientific studies have preliminarily indicated that short- and moderate-term Cell Tech Creatine use is well tolerated by persons with normal Cell Tech Creatine function (5). A final potential problem is that Cell Tech Creatine is not regulated by the FDA taking a lot of the responsibility away from Cell Tech Creatine manufacturers. This in combination with the fact that Cell Tech Creatine is a multi-billion dollar industry is a formula for abuse. Fierce market competition has caused Cell Tech Creatine manufacturers to relax quality control measures in order to keep production cost low and to remain competitive. On the up side, this has caused a huge drop in the price of commercial Cell Tech Creatine monohydrate. On the downside, certain contaminants that might possess adverse properties could be escaping detection. This is particularly true for cheaper brands of Cell Tech Creatine and is especially worrisome during the loading phase when grams of contaminants could potentially be consumed weekly. Buy your Cell Tech Creatine from a reputable manufacturer!



 
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